Background
How I got here
I studied Interactive Arts & Technology at Simon Fraser University, focusing on interactive systems and game design.
I joined Tenzr Health as a front-end developer, building the patient app's navigation and a proprietary game engine. Within a year I moved into a product role, where I spent the next four years owning prototyping, user research, and analytics for the platform, working across design, engineering, and clinical requirements.
What I like most is exploring how people actually think about and interact with a system, then using research and real usage data to shape how the product gets designed around that.
This navy, by the way, is a shade of twilight blue from the night sky. It's just always been my favourite.




