Product developer · Prototyping · UX research & design

Rapid prototyping,shipped features.

I'm a Vancouver-based product developer working across UX research, design, full-stack implementation, and game systems. I like being involved end-to-end, from early research and prototyping through to the code that actually ships.

View selected work
1,600+Lesson completions in a patient education feature I designed and built
2,500+Feedback submissions through an in-app tool I proposed and built
11,000+Patients supported through usage dashboards I built in Metabase

Work

Selected work

Four projects spanning product design, game systems, and independent exploration.

Background

How I got here

I studied Interactive Arts & Technology at Simon Fraser University, focusing on interactive systems and game design.

I joined Tenzr Health as a front-end developer, building the patient app's navigation and a proprietary game engine. Within a year I moved into a product role, where I spent the next four years owning prototyping, user research, and analytics for the platform, working across design, engineering, and clinical requirements.

What I like most is exploring how people actually think about and interact with a system, then using research and real usage data to shape how the product gets designed around that.

This navy, by the way, is a shade of twilight blue from the night sky. It's just always been my favourite.

Contact

Contact me

Interested in product design, development, and design-engineering roles, where design thinking and implementation meet.